Video Game Production


Times Offered Syllabus
Lec W 06:00pm-08:50pm
Lab F 01:00pm-02:50pm
Lab F 03:00pm-04:50pm

Times are for SPRING 2017
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Prerequisites Technologies Studied
Video game production, 2D games, video game trends, video game art and animation
Course Description
Don’t just play games – learn how to produce them…

Every video game starts off as an idea and moves through relatively standard stages - concept, gameplay, feature list, setting and story, target audience, requirements and schedule, staff and budget estimates…to success.

In this project-based course, you’ll gain a hands-on understanding of video game development from concept and proposal to design and production. Video game industry leaders will act as guest lecturers throughout the semester to help keep real-world application and interest top-of-mind. You’ll be introduced to various software tools that are key to creating exciting 3D worlds, including level design, character and background modeling, textures and animation.
Why Students Take ITP-280
Students take this class to explore how they can turn a hobby or passion into a lucrative career.
Course is Part of...
Video Game Design and Management (MINOR)
Video Game Design and Management (MINOR)
Video Game Design and Management (SPECIALIZATION)
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Tom Sloper