It’s about quality, not quantity. Quality assurance is vitally important to the production and publication of video game software. In this course, you’ll learn how to work with specific established paradigms of testing created by software companies and to conduct an in-depth analysis of software at various points in the development cycle. You’ll address specific problems created by software interactivity testing, including those of bug identification and tracking. You’ll also have the exciting opportunity to work with professional software developers to assure and improve product quality throughout numerous testing phases.
Fall & Spring
(Level of Difficulty + Time [hrs/week])
BUAD, ACCT, IR, CS, COMM, CINEMA, FA, POSC, JOUR and any other students interested in studying Video Game Production.
No Prerequisites
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