Information Technology Program

ITP481

Video Game Graphics

Description (1 Units)

What’s a game without cool graphics? Learn the latest trends and techniques for creating real-time 3D graphics that will give you the power to design the most dynamic context for your game. This course is designed so students at all levels of programming expertise will be challenged to produce exciting work. Complex topics like data structures and algorithms are broken down into easily digestible portions. Designing simple arrays and bit vectors will progress to binary tree graphs, hash tables and rendering techniques. By the end of the course, you’ll have developed a one-minute graphics project that will be suitable for submitting on a demo reel to professional studios.

Time Offered

Fall & Spring

Rating

(Level of Difficulty + Time [hrs/week])


Target Audience

Students studying Computer Science, Engineering and all other students interested in
learning about the technology behind video games


Prerequisites

Online/Podcast Available?

Online - No
Podcasted - No