Joshua Glazer



Joshua Glazer is a co-founder and CTO of Naked Sky Entertainment, the independent development studio behind console and PC games such as RoboBlitz, MicroBot, Twister Mania, and most recently, the mobile title Max Axe. As a member of the Naked Sky team, he has consulted for Epic Games on the Unreal Engine, Riot Games on League of Legends, THQ on the Destroy All Humans franchise, and numerous other projects for Electronic Arts, Midway, Microsoft, Paramount Pictures and more.

Before cofounding Naked Sky in 2002, Joshua was a lead engineer at several successful and not-so-successful Internet startups, where he got his first taste of the entrepreneur lifestyle. Prior to that he earned his B.S. and M.Eng in computer engineering at MIT and then attended the M.F.A cinema and television production program at USC.


Office Hours
by appointment
Office Location
OHE 412
Email Address
jglazer (at)
Phone Number
(213) 740-4542


Current Courses Teaching

Not offered in Spring 2017
Not offered in Spring 2017
ITP-4843Multiplayer Game Programming
ITP-4843Multiplayer Game Programming