Minor

3D Computer Graphics and Modeling

DESCRIPTION

Skills Explored Target Audience
• Modeling for organic, mechanical, technical, character, and parametric applications
• Character setup and animation for mechanical, organic, and character applications
• Previsualization, storyboards, shot layout, asset management, and production planning and coordination
• Advanced lighting, rendering, and materials creation.
• Pipelines and workflows for post-production and compositing
• 3D printing and workflows for manufacturing and visualization
Marshall, Annenberg, Cinematic Arts, Roski, Viterbi, Architecture students, and many other disciplines that may utilize animation for visualization, demonstration, or learning.
Minor Description
3D Computer Graphics isn’t just for making cartoons anymore! Its application permeates every aspect of our emerging society, impacting how we model new products, design and manufacture tools and living spaces, visualize information, and how we live and entertain. The 3D Computer Graphics and Modeling minor merges theoretical concepts with state of the art techniques to prepare students from any discipline to apply 3D computer graphics across a wide range of industry applications. Hands-on courses build from a core foundation throughout the spectrum of advanced cutting edge technologies as they are used in real world application and culminate with the production of a portfolio of work applicable with the needs of 3D industries.

Requirements for completion (five core courses and one elective)
Minimum units: 16

All of the following courses (13 units):
• ITP 215 – 3D Modeling, Animation, Compositing, and Special Effects (2 units)
• ITP 305 – Advanced 3D Modeling, Animation, and Special Effects (3 units)*
• ITP 315 – 3D Character Animation (3 units)*
• ITP 360 – 3D Compositing and Visual Effects (3 units)*
• ITP 415 – 3D Design and Prototyping (2 units)
* Students must take ITP 215 prior to taking ITP 305, ITP 315, or ITP 360.

Electives (choose one course for a minimum of 3 units):
• ITP 308 – Computer-Aided Design for Bio-Mechanical Systems (3 units)
• ITP 450 – Advanced 3D Texturing, Compositing, and Image Processing (3 units)
* Students must take ITP 360 prior to take ITP 450.
• ITP 470 – Information Technology Practicum (3 units)
• ITP 480 – Information Technology Internship (3 units)
Why Students Take It
This is a fun and exciting program that teaches you state of the art tools and techniques for producing 3D graphic content.
Industry & Career Info Companies Hiring
Predicted to become a $30 billion industry within years, the animation industry is growing on a global scale. Sony Pictures Imageworks
ILM
Digital Domain
Dreamworks
Rhythm and Hues
Legacy Effects
New Deal Studios
USC Institute for Creative Technologies
Fox Sports
Apply for this Minor Contact Advisor

COURSES

Required Courses (13 units)





Not offered in Spring 2017
Not offered in Spring 2017


ITP-21523D Modeling, Animation, Compositing and Special Effects
ITP-3053Advanced 3D Modeling, Animation and Special Effects
ITP-31533D Character Animation
ITP-36033D Compositing and Visual Effects
ITP-41523D Design and Prototyping

Elective Courses (3 units)




Not offered in Spring 2017




ITP-3083Computer-Aided Design for Bio-Mechanical Design
ITP-4503Advanced 3D Texturing, Compositing, and Image Processing
ITP-4704Information Technology Practicum
ITP-4804Information Technology Internship

Additional Info

ITP COURSES OFFERED IN Spring 2017

Required Courses







ITP-21523D Modeling, Animation, Compositing and Special Effects
ITP-3053Advanced 3D Modeling, Animation and Special Effects
ITP-41523D Design and Prototyping

Elective Courses








ITP-3083Computer-Aided Design for Bio-Mechanical Design
ITP-4704Information Technology Practicum
ITP-4804Information Technology Internship